Tweak RPG/Skills/Search
From NexusCrossing
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[edit] Search (Int)
[edit] Check
You generally must be within 10 feet of the object or surface to be searched. The table below gives DCs for typical tasks involving the Search skill.
[edit] Action
- It takes a full-round action to search a 5-foot-by-5-foot area or a volume of goods 5 feet on a side.
[edit] Special
- The spells explosive runes, fire trap, glyph of warding, symbol, and teleportation circle create magic traps that a rogue can find by making a successful Search check and then can attempt to disarm by using Disable Device. Identifying the location of a snare spell has a DC of 23. Spike growth and spike stones create magic traps that can be found using Search, but against which Disable Device checks do not succeed. See the individual spell descriptions for details.
- Active abjuration spells within 10 feet of each other for 24 hours or more create barely visible energy fluctuations. These fluctuations give you a +4 bonus on Search checks to locate such abjuration spells.
[edit] Synergy
- If you have 5 or more ranks in Search, you get a +2 bonus on Survival checks to find or follow tracks.
- If you have 5 or more ranks in Knowledge (architecture and engineering), you get a +2 bonus on Search checks to find secret doors or hidden compartments.
[edit] Restriction
- While anyone can use Search to find a trap whose DC is 20 or lower, only a rogue can use Search to locate traps with higher DCs. (Exception: The spell find traps temporarily enables a cleric to use the Search skill as if he were a rogue.)
- A dwarf, even one who is not a rogue, can use the Search skill to find a difficult trap (one with a DC higher than 20) if the trap is built into or out of stone. He gains a +2 racial bonus on the Search check from his stonecunning ability.
Search DCs
Task Search DC
Ransack a chest full of junk to find a certain item 10
Notice a typical secret door or a simple trap 20
Find a difficult nonmagical trap (rogue only)[1] 21 or higher
Find a magic trap (rogue only)[1] 25 + Spell Level
Notice a well-hidden secret door 30
Find a footprint Varies[2]
[1] Dwarves (even if they are not rogues) can use Search to
find traps built into or out of stone.
[2] A successful Search check can find a footprint or similar sign
of a creature’s passage, but it won’t let you find or follow a trail.
See the Track feat for the appropriate DC.
