Tweak RPG/Skills/Open Lock
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[edit] Open Lock (Dex; Trained Only)
Attempting an Open Lock check without a set of thieves’ tools imposes a -2 circumstance penalty on the check, even if a simple tool is employed. If you use masterwork thieves’ tools, you gain a +2 circumstance bonus on the check.
Lock DCs Lock DC Very simple lock 20 Average lock 25 Good lock 30 Amazing lock 40
[edit] Check
- The DC for opening a lock varies from 20 to 40, depending on the quality of the lock, as given on the table below.
[edit] Action
- Opening a lock is a full-round action.
[edit] Untrained
- You cannot pick locks untrained, but you might successfully force them open.
