Tweak RPG/Skills/Open Lock

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[edit] Open Lock (Dex; Trained Only)

Attempting an Open Lock check without a set of thieves’ tools imposes a -2 circumstance penalty on the check, even if a simple tool is employed. If you use masterwork thieves’ tools, you gain a +2 circumstance bonus on the check.


  Lock DCs 
  Lock                DC 
  Very simple lock    20 
  Average lock        25 
  Good lock           30 
  Amazing lock        40 


[edit] Check

The DC for opening a lock varies from 20 to 40, depending on the quality of the lock, as given on the table below.

[edit] Action

Opening a lock is a full-round action.

[edit] Untrained

You cannot pick locks untrained, but you might successfully force them open.

[edit]

[edit] Table of Contents

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