Tweak RPG/Adventurer
From NexusCrossing
[edit] The Adventurer
The Adventurer is the ultimate generic character class. Its entire purpose is to be built up to be the class that you want it to be. If you play an adventurer you will need to work closely with your GM to ensure that the character is playable and fits in with the campaign setting.
Adventurer
Hit Die D6 Hit Die CP: 1.5
SP/Level 4+int SP CP: 1
Att Fort Ref Will Class Level
LVL Mod Save Save Save Features Cost
1 +0 +0 +0 +0 +5CP 7.5CP
2 +1 +0 +0 +0 +5CP 10.5CP
3 +1 +1 +1 +1 +5CP 10.5CP
4 +2 +1 +1 +1 +5CP 10.5CP
5 +2 +1 +1 +1 +5CP 7.5CP
6 +3 +2 +2 +2 +5CP 13.5CP
7 +3 +2 +2 +2 +5CP 7.5CP
8 +4 +2 +2 +2 +5CP 10.5CP
9 +4 +3 +3 +2 +5CP 10.5CP
10 +5 +3 +3 +2 +6CP 11.5CP
11 +5 +3 +3 +2 +5CP 7.5CP
12 +6 +4 +4 +4 +5CP 13.5CP
13 +6 +4 +4 +4 +5CP 7.5CP
14 +7 +4 +4 +4 +5CP 10.5CP
15 +7 +5 +5 +5 +5CP 10.5CP
16 +8 +5 +5 +5 +5CP 10.5CP
17 +8 +5 +5 +5 +5CP 7.5CP
18 +9 +6 +6 +6 +5CP 13.5CP
19 +9 +6 +6 +6 +5CP 7.5CP
20 +10 +6 +6 +6 +6CP 11.5CP
Total: 200CP
