Acrose:Argin/NPCs
From NexusCrossing
ArGin is a city, and as with other cities, there are people in places of importance. Here we will detail some of these people so that you may use them in your campaign.
[edit] Narig Manbrin: Grand Master of the Mechanitians Guild, ArGin Chapter
Name: Narig Manbrin Race: Goblin Profession: Mechanitian Narig is the head of the Mechanitians Guild, ArGin Chapter. This means that he is the lead authority over a rather large section of town, that to be blunt, the Red Guard actively avoids. He oversees the day to day functions of the chapter as a whole, as well as acting as liaison with the parent guild, as well as the other guilds of ArGin. As head of the Mechanitian's guild in ArGin, his name is both a praise and a curse. His engineers (or more accurately those of one of his predecessors) were the ones to lay the ground work of the new city, but it is also suspected that they had some hand in the requirement for a new city. His machines keep the city streets clean, and it is his men who man and maintain the catapults and siege engines that protect the city from invasion. It is also his compound that lowers the property values of an entire district, producing strange sounds and smells at all hours of the night. Random explosions and flying cows (Or rather falling ungracefully) are not unheard of in his district. His guild is one of the few that actually lay claim to an entire section of town. This is partly due to financial influence, and partly because the Red Guard find dealing with them too stressful.
Acrose_TOC
